In 1958, a physicist trying to make his lab a little more interesting devised what some consider the very first video game system. William Higinbotham created a game he called "Tennis for Two." Displayed on a tiny 5-inch screen, players tried to "hit" a ball over a "net" using boxes with dials and buttons.
In 1962, students at MIT come up with the world's first fully interactive video game, called "Spacewar!" Consisting of two spaceships firing missiles at each other against a backdrop of stars-- the game quickly became one of the most-copied concepts in videogame history. The first joysticks were developed for this game.
What was the first commercial video game designed to be played at home on a television monitor?
The first home video game system sold commercially was developed by engineer Ralph Baer in 1967, and marketed to the public in 1972 by Magnavox. The rudimentary system came with colored Mylar overlays to change the color of the "playing field" on the TV screen. The Odyssey sold 100,000 units its first year.
4. The name of the company that developed Pong is:
Fuzzy this one is hard! You guys thought too hard!
Atari
Pong, the first runaway hit in the history of video games, was the product of Atari, a company started by Nolan Bushnell. Bushnell had developed "Computer Space," the first arcade video game. Pong, a simple tennis game requiring players to knock a "ball" back and forth between two paddles, was supposed to be a simple prototype. It was wildly successful, spawning numerous knockoffs and ushering in the age of the video game as an industry.
. What is the most popular arcade game of all time?
"Pac Man," which was first introduced to the U.S. in 1980, sold more 100,000-arcade units in the U.S. and more than 300,000 units worldwide. A simple game in which a yellow disk gobbled up dots in a maze and avoided monsters, it was the first video game to be popular with both males and females alone. Before video games were introduced, pinball machines were the dominant game in arcades.
What game led to a Senate investigation over violence in video games and a campaign to ban violent video games?
In 1993, the violence in games like "Mortal Kombat" and "Night Trap" led to Senators Joe Lieberman (D-Conn.) and Herbert Kohl (D-Wisc.) to call for an investigation and possible ban on violent games.
When did manufacturers start putting ratings on video games?
The Entertainment Software Rating Board (ESRB) was established in 1994 to rate video games, in response to a Senate investigation over violence in games. Large letters appear on video game packaging indicating what age groups are appropriate for various games, and whether there is violent or risqué content. Concern over the violence of video games goes back as far as 1976, when public outcry over the violence of Death Race 2000 (players earned points by running over stick figures) led the manufacturer to pull the game off the market.
What event caused numerous video game manufacturers to make changes to their products?
In the wake of Columbine, a $5 billion lawsuit was filed by victims against 25 video game manufacturers and at least one game refrained from adding a gun feature. However, the 9/11 attacks led many publishers to make changes to their upcoming games, including removing buildings that looked like the attacked landmarks and other questionable content, and delaying the launches of various games with violent content.
. What is the most popular gaming system ever sold?
Nintendo's Game Boy is the most successful game system ever sold, with more than 100 million units sold worldwide. The handheld portable game system was first introduced in 1988
According to the Entertainment Software Association, the top-selling genre for console games in 2002 was action, which commanded more than a quarter of all games sold. Sports games was the second-most popular, with 19.5 percent, followed by racing games (16.6 percent), and educational/entertainment games at 7.6 percent